Since I know you're all dying to know what I've been doing this summer (spoiler alert: eating, sleeping, and pretty much nothing) I'm going to throw a curve ball and announce this SUPER HAPPY AWESOME HALFWAY POINT of a Flash port of a game that's been overdue for a few months now.
Today with the help of a Jan Flanders from the Flash IRC (##flash at irc.freenode.net) we got bitmap masking to work. Which means all the core features aside from powerups are now in.
Hooo-raah.
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