Tuesday, September 20, 2011

Mechanical Turk?

I've been trying to make a few bucks online recently and one of the options I came across was Amazon's Mechanical Turk, where you do small tasks like identify animals in pictures and things that bots can't do for a cent per task or so.  Some harder tasks, like rewriting short articles, reward a dollar or two up to about 5 dollars maximum.

Spent two hours today trying it out, doing as many worthwhile tasks as I could.  Two hours in, I have a whopping 60 cents.  That's 30 cents an hour, over twenty times worse than minimum wage.  To be fair, I have $1.71 that's still awaiting approval, so that'll boost me up to $2.31 for two hours of work for a grand total of $1.16 / hour.  Still shitty.

My take on this website: if you really cannot do anything else or you're stuck with some free time and have literally nothing else to do, go for it.  But it's not a serious source of income at all and you'll probably waste a lot more time than worth the money.

Sunday, September 18, 2011

Starload : FGL Commentary

Screencast for Starload

The marketing guy (Aidan) got an agent from FlashGameLicense.com to review Starload and help fix up some stuff.  Despite having a lot of negative things to say, I agree with everything he pointed out and sent Aidan the updated version like five minutes ago.

FGL gave Starload a 7/10, which is fantastic because Warp also got a 7/10 and it's got a nice sponsorship now.

Pretty exciting stuff.

Tuesday, September 13, 2011

hhh : Populace

Say hello.

Starload : Finished

http://www.rypens.be/starload/

Not a fan of the game or the port but it's done and hopefully we can get a sponsor et cetera.

Next thing I'll be working on for them will probably be Kingdom 1420.  Played the game.  Not too fond of the gameplay or the story (to be frank, there isn't one) but it is doable and shouldn't be a problem, and it'd be nice to work on something like this, really.

*hums* ..But in the town it was well known when they got home at night, their fat and psychopathic wives would thrash them within inches of their lives *hard strum* *snare roll* ...

Sunday, September 11, 2011

9/11 sentimentality and why it doesn't work.

Warning, here's a rant.

It's the tenth year anniversary of 9/11, the tragedy where 3,000 people lost their lives during the World Trade Center terrorist attack.  In comes all of the memorials from people who lost loved ones, who saw the crash, who were directly impacted; and here comes everyone else.  The moments of abject silence, of Facebook statuses, the "it is such a horrible event look I'm tearing up" type of stuff.

Thursday, September 8, 2011

Wednesday, September 7, 2011

Blog Updates

Laziness to do homework pushed out the laziness to fix my blog's width problems and I finally got around to it.  No more cramping images and awkward dimensions.

Next up is updating the Games page so it doesn't look like a pile of vomit.

Look mummy.  There's an airplane up in the sky.