Thursday, October 28, 2010

Side Projects

First off, porting Wrapple to iPhone, a collab between me and Nick Carney. So look for it some time soon/later/next year/maybe sooner/probably later. Price is up in the air for now. Hopefully won't be too much.

More interesting: some WIPs.
Schrödinger's cat:

ΔPace:

Brainfuck:

Vent:


Hopefully I'll get the attention span to finish one of these.

Wednesday, September 15, 2010

Camp In Top 107-ish

Judging - Round One
In an awesome twist of luck, Camp managed to pass through the first elimination round for judging.

So happy. It'll probably get eliminated shortly afterwards, but I thought it was going to crash and burn. And it didn't.

*Pops a bottle of champagne, swirls it around, watches the foam fly in circles...*

Sunday, September 5, 2010

Web Design? Nein!

I really need to fix up this design, especially the banner. I hate that green alien, I f*cking hate it, it looked like a good idea when I made this website but now every day that I sign onto this blogger thing I see that alien and think it's annoying as all hell.

But maybe later, since I don't feel like designing tehwebs right now. Anyone feel like suggesting something? Not feeling creative.

*Tumbleweed*

Wednesday, August 18, 2010

Blueberry Garden



In my continuous procrastination attempt to not work on Camp I managed to play through the demo version of Blueberry Garden. The first time I played it it lagged, and thought, "bleh this sucks". Well it doesn't lag now, and I take that back x 100.

I highly suggest it for anyone trying to kill off some time.

Tuesday, August 10, 2010

Wow programming must suck.

Working on Camp, made a bunch of progress. Need to finish the game in four days in order to reach my deadline (to leave time for bug-testing and balancing).

I really hate this game though.

So annoying to work on, right now it's just sort of fixing up stuff. I think this is how corporate programmers feel. Sort of like setting up dominoes but with a deadline. Hate doing it but sort of have to. Wait that didn't make much sense.

Once I get this game done I'll try to get some more indie stuff up here. Meanwhile if you're bored (who isn't, life's not great), you should play some of Cactus's games. Been playing some of these and they rock, a lot. Only if you like that sort of stuff though, because if not you'd just be really bored.

Maybe I'll post a demo of Camp in the coming weeks. Ha.

Wednesday, July 28, 2010

Trying to pull my shit together.


Here's all I have so far. It's due in 20 days or so. C&C: Zero Hour isn't helping. Neither is the crapload of summer reading I haven't started. Ohchrist.