Wednesday, August 3, 2011

Cantilever Bridge : Finished

So GMC Jam #3 came around and the idea was to make a game in 72 hours with the theme "Live." Ended up making Cantilever Bridge, which is a generic-ish story-driven game based on two cities and a bridge to connect the two, around the politics and stuff of that.

Tense political action-packed diplomacy efforts right here.


Probably the best jam to date, which is both a good and bad thing. Although I'm quite proud of my game and it's a notable improvement over the last two, everyone else seems to have jumped freaking far ahead, with maybe ten out of 75-ish (scratch that, 56) games being feature-worthy.  Also notable is that the game count tripled (scratch that, doubled) since the last jam, which is ridiculous.

Here's a timelapse for those who care about that sort of thing.



Was good, was good.  Tallyhoo.

P.S.- Welcome back, orange08, to the interwebs!

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